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1881. Skill Training Queue Idea - in Skill Discussions [original thread]
Old news. I like *anything* that doesn't waste skill training time (having lost a couple months back when). But CCP doesn't seem to be interested.
- by Tasko Pal - at 2008.03.10 00:27:00
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1882. The invasion of Delve... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Zero Punctuation Pretty sure no one cares about BOB anymore... its all old news. Yes they are rich and yes they have a cool alliance name... and yeah they arent bad pvpers... but we all knew that about 2 years ago! something...
- by Tasko Pal - at 2008.03.10 00:11:00
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1883. On hauling - in Market Discussions [original thread]
It saddens me to see threads like this. Everyone should know that the finding and hoarding of scrap metal is the sole noble pursuit in all of Eve. Anything else and you are a pathetic wretch, taking food from the mouths of babes. More seriously...
- by Tasko Pal - at 2008.03.09 23:47:00
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1884. So I attempted a L3 mission today... WHAT THE *****?!?! - in Missions & Complexes [original thread]
Originally by: Jim Nakamura Edited by: Jim Nakamura on 08/03/2008 20:24:28 Hm. I wasn't having much trouble tanking the damage up until I inadvertently triggered two waves at once, but what was really troublesome was that it took soooo...
- by Tasko Pal - at 2008.03.08 22:43:00
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1885. what is known about - in Market Discussions [original thread]
Edited by: Tasko Pal on 08/03/2008 22:46:11 Over the past few weeks I've been searching for information on so-called "tech III". First, there does appear to be some sort of official intent to release a tech III of some sort at some future, ind...
- by Tasko Pal - at 2008.03.08 22:36:00
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1886. Hulk anti-suicide setup - in Ships and Modules [original thread]
Originally by: RC Denton Though it's not entirely in the spirit of the thread I'd say dock the hulk and fly a covetor until this fad passes. That way if you do get suicide ganked you're only loosing your strip miners. I was about to sa...
- by Tasko Pal - at 2008.03.08 01:33:00
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1887. Storyline missions. And Sabateurs Becomes mission impossible - in Missions & Complexes [original thread]
Using smartbombs in high sec is a well known contributor to concordation. And now you know too.
- by Tasko Pal - at 2008.03.08 01:28:00
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1888. Contract cheat/bug/loophole? - in Market Discussions [original thread]
Originally by: Shadarle Or just never make a mistake. It's worked for me for 1.5+ years and some insane number of modifications/creations. Huh, that must have been some mistake 1.5+ years ago to keep you so pure. I personally prefe...
- by Tasko Pal - at 2008.03.05 15:23:00
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1889. Jihadswarm and Hulk Markets - in Market Discussions [original thread]
All I can see is that demand has gone up. There are a couple of days recently when Mackinaw volume in The Forge was over 100 (first time in the history of the market). That's probably due to Goon activity. But I don't see any part of the market as...
- by Tasko Pal - at 2008.03.05 15:09:00
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1890. No subject - in Science and Industry [original thread]
Yes. The number of harvesters you can use is determined solely by your gas cloud harvesting skill and maxes out at 5. There are to my limited knowledge no modules or implants that speed this up, but I really don't know what all is out there. Seco...
- by Tasko Pal - at 2008.03.01 22:23:00
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1891. Tech III and beyond... - in Player Features and Ideas Discussion [original thread]
Edited by: Tasko Pal on 01/03/2008 05:01:22 Originally by: Kil'Roy This game isn't real life. Constantly evolving technology to a higher level and making old content obsolete while requiring higher skill requirement for the new conten...
- by Tasko Pal - at 2008.03.01 05:01:00
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1892. Did someone lose a courier contract? - in Market Discussions [original thread]
Edited by: Tasko Pal on 01/03/2008 03:04:57 I agree with the people who think it's a troll. There's no way a person could be that dumb and scr-ape 150 mil together in the first place.
- by Tasko Pal - at 2008.03.01 03:05:00
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1893. Interbus actually good for anything missionwise? - in Missions & Complexes [original thread]
Edited by: Tasko Pal on 29/02/2008 14:30:40 Originally by: Tsanse Kinske Originally by: Tasko Pal Edited by: Tasko Pal on 26/02/2008 20:16:46 Hmmm, I thought of a question here. Suppose you have a bad standing with an empir...
- by Tasko Pal - at 2008.02.29 14:30:00
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1894. Tech III and beyond... - in Player Features and Ideas Discussion [original thread]
Third, technology is one of the drivers of pvp action. The current New Eve war (between BOB and everyone else it seems) was sparked in part (as I understand it) because BOB figured out first how to use titans effectively and then attacked several ...
- by Tasko Pal - at 2008.02.29 14:18:00
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1895. Tech III and beyond... - in Player Features and Ideas Discussion [original thread]
Originally by: Balor Haliquin Edited by: Balor Haliquin on 27/02/2008 17:37:22 My only concern with Tech III is that it will render Faction and other special modules obsolete. I have enough faith in CCP to know that they will make it a...
- by Tasko Pal - at 2008.02.29 13:59:00
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1896. They battle for your soul :O - in Corporation, Alliance and Organization Discussions [original thread]
Boy, I hope all these issues get worked out before jump freighter production starts again. Or a jump freighter is going to be a ship that I fly only when I have 4-7 billion isk too much. Because surely a ship of that cost and inability to defend i...
- by Tasko Pal - at 2008.02.29 12:10:00
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1897. mining missions - in Missions & Complexes [original thread]
Edited by: Tasko Pal on 29/02/2008 11:24:37 It doesn't matter what the level of the mission is. The rats are whatever would appear in belts. So that sucks a lot, if you're a noob in a velator trying to mine a 0.0 mission. I did that on an alt ...
- by Tasko Pal - at 2008.02.29 11:24:00
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1898. Depth Charges to Find AFK cloakers - in Player Features and Ideas Discussion [original thread]
How would it work? You just fire in a particular direction and "bang"? Second, in 10-15 minutes a fast ship will be off the grid (which I gather makes it untouchable to you). If the ship isn't off the grid in ten minutes, then it's moving slow en...
- by Tasko Pal - at 2008.02.27 12:52:00
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1899. BPO vs. BPC images (make them look different) - in Player Features and Ideas Discussion [original thread]
How about a watermark "COPY" or "C" over the top of the BP image. How hard can that be?
- by Tasko Pal - at 2008.02.27 12:28:00
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1900. Tech III and beyond... - in Player Features and Ideas Discussion [original thread]
Hmmm, now that I think of it, improved overloading would be a natural lead-in for a new tech 3. But I don't see it as enough in itself. The tech should be more than heat management. So here's my take. Researchers are intrigued by the crazy pod pil...
- by Tasko Pal - at 2008.02.27 12:24:00
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